Santa's Bad Day - V1.75 (V1.76)

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Re: Santa's Bad Day - V1.75 (V1.76)

Post by kcnwa on Sun Dec 22, 2013 3:11 am

Glitches I've noticed:

1. Max population jacked. I started a thread on this.
2. Randomly can't receive gifts. Get notified, but don't see the actual icons.
3. Can't open a support ticket in the game, keyboard doesn't come up in text box.

I would say another solid release.  scratch 

kcnwa

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Re: Santa's Bad Day - V1.75 (V1.76)

Post by Bdot on Sun Dec 22, 2013 5:02 am

I am seeing the gift issue also. Can see that I have 4 gifts incoming but no icon for them. Odd

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Re: Santa's Bad Day - V1.75 (V1.76)

Post by Canterbury on Sun Dec 22, 2013 5:32 am

kcnwa wrote:Glitches I've noticed:

1. Max population jacked. I started a thread on this.
2. Randomly can't receive gifts. Get notified, but don't see the actual icons.
3. Can't open a support ticket in the game, keyboard doesn't come up in text box.

I would say another solid release.  scratch 

1. Very cool  - Gremlins in the city. Have several buildings I cant place including an ice rink.
2. Closing and re-opening fixes this. Has to be done every time for gifts to be received.
3. Perfect solution from GI (so they would think) knowing full well every update they release is broken.   


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Re: Santa's Bad Day - V1.75 (V1.76)

Post by mikedabomb on Sun Dec 22, 2013 9:15 am

I get a gift-received exclamation on the gift icon... open it. .. no gifts. Later. .. no such indication... yet, I look l, lo and behold many gifts awaiting.

Sigh.

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Re: Santa's Bad Day - V1.75 (V1.76)

Post by 71RedClimaCool on Sun Dec 22, 2013 9:18 am

I have the same. Gifts not always visible and cannot place the Christmas giftshop, "maximum nummer of citizens reached" while I have 1106 out of 1300?

Anyone any idea?

Thx,
Clima
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Re: Santa's Bad Day - V1.75 (V1.76)

Post by Canterbury on Sun Dec 22, 2013 10:07 am

71RedClimaCool wrote:I have the same. Gifts not always visible and cannot place the Christmas giftshop, "maximum nummer of citizens reached" while I have 1106 out of 1300?

Anyone any idea?

Thx,
Clima

you sure it says at 1106 and not 2106 ?
Mines 2310 - obviously a GI stuff up

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Re: Santa's Bad Day - V1.75 (V1.76)

Post by karrollcia pl on Mon Dec 23, 2013 1:12 am

I'm happy to have from last year mission (feel free to visit):
-4 santas houses
-2 gift shop (best deal - produced ~500 gifts through this year)
- iglo and palace

I am playing only to get stars from santa's destinations.
I have got skatng rink in my warehouse, but I can't set it becsuse of
bug Sad

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Re: Santa's Bad Day - V1.75 (V1.76)

Post by 71RedClimaCool on Mon Dec 23, 2013 2:34 am

Indeed it is 2106, play on a S3, so the 2 was hard to read, but you're right

Canterbury wrote:
71RedClimaCool wrote:I have the same. Gifts not always visible and cannot place the Christmas giftshop, "maximum nummer of citizens reached" while I have 1106 out of 1300?

Anyone any idea?

Thx,
Clima

you sure it says at 1106 and not 2106 ?
Mines 2310 - obviously a GI stuff up
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Level : 50 (239 stars, 9 hearts)
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Christmas is over!

Post by Super Si on Mon Dec 23, 2013 5:31 pm

I have 4 rinks , 1 ice park 1 complete palace and one incomplete palace, 2 ice runways and 2 ice hangers.
But can't progress any further. I got a message saying Christmas is over. Both Hangers show santas sleighs but no destinations are there?!?!  Shocked 

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Re: Santa's Bad Day - V1.75 (V1.76)

Post by airtiggus on Mon Dec 23, 2013 7:23 pm

karrollcia pl wrote:I'm happy to have from last year mission (feel free to visit):
-2 gift shop (best deal - produced ~500 gifts through this year)

Is that the Christmas Gift shop (5 greens)? What does it produce? The description says "coins" (20 / hrs). Gifts???  cyclops

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Re: Santa's Bad Day - V1.75 (V1.76)

Post by Pavolko on Thu Dec 26, 2013 5:58 am

Wow, the latest changes are making the game a little bit different and more challenging. I have removed halve of the buildings to secure to purchase the xmass gift shops. The drop rates from elves are weird to get star dusts, so I am not sure if there is a chance to complete the items required for rink or even castle in the next 14 days. Any idea would be appreciated.

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Re: Santa's Bad Day - V1.75 (V1.76)

Post by littleb on Sat Dec 28, 2013 4:17 am

The drop rates have been terrible!  My biggest challenge now is to get the gifts for Australia -- only 2 drops after getting 3-stars 40+ flights to Lapland; for other gifts, about 3-5 drops from flight and Christmas Gift Shops (not any better). The Gift Shops are not dropping as often as I wish.

There are about 12 days left, but I doubt if I can finish the quest without spending green cashes.

littleb

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Re: Santa's Bad Day - V1.75 (V1.76)

Post by Pavolko on Sat Dec 28, 2013 7:20 am

I could confirm the drop rate of gift shops are surprisingly low and it drops once a day, but I got item from each one I had at the same time always. I have completed ice rink by buying 20 additional flights to Lapland yesterday. The drop rate from ice rink is far better than from shops, but it is just 8 hour interval, so maximum twice a day for me. Good luck to anyone.

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PM please if you need any item from the list: Fuel Catalyst - Bath towel - Imprinter - Pearl earrings - Paint - Generator - Great shots - Landing Lamp - Dispatcher console - Handling line - Fuel (20) - Powerful Radio Transmitter - Spaceship engine - Glass display case - Filled candies - Fuel Supply - Aircraft tire - Calculator - Fuel Additives - Power Source - Spaceship launch console - Additional Radar - Perfume - Shredder - Spare Wire - Hull parts - Passenger seat - Oscillating Beacon - Packaging machine - Navigation Module - City model - Fuel Hose - Altimeter - Spare Propeller - Deicer - Air vent filter - Wireless compass - Centrifuge - Blanket - Attitude Indicato

Pavolko

Level : 50
Posts : 131
Location : CZ
Items I Can Gift : Fuel Catalyst - Bath towel - Imprinter - Pearl earrings - Paint - Generator - Great shots - Landing Lamp - Dispatcher console - Handling line - Fuel (20) - Powerful Radio Transmitter - Spaceship engine - Glass display case - Filled candies - Fuel Supply - Aircraft tire - Calculator - Fuel Additives - Power Source - Spaceship launch console - Additional Radar - Perfume - Shredder - Spare Wire - Hull parts - Passenger seat - Oscillating Beacon - Packaging machine - Navigation Module - City model - Fuel Hose - Altimeter - Spare Propeller - Deicer - Air vent filter - Wireless compass - Centrifuge - Blanket - Attitude Indicator

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Re: Santa's Bad Day - V1.75 (V1.76)

Post by kcnwa on Sun Dec 29, 2013 11:56 am

Do the routes go away upon completion of the challenge? If they do, that sucks as I have several buildings I still need items from the gift destinations. I'm only one elf hat away from completing the challenge.

kcnwa

Level : 40
Posts : 55

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Re: Santa's Bad Day - V1.75 (V1.76)

Post by SannSunn on Sun Dec 29, 2013 9:49 pm

kcnwa wrote:Do the routes go away upon completion of the challenge? If they do, that sucks as I have several buildings I still need items from the gift destinations. I'm only one elf hat away from completing the challenge.

I guess they will, like with the other quests. Just don't click 'collect' after collecting the elf hat.
I've completed the quest yesterday, didn't click 'collect' with the last collection. I want to keep flying to the special destination as long as possible to get the required items for the Christmas buildings, to complete the 5 continent collection, and I want to try to 3-star all the destinations.

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Re: Santa's Bad Day - V1.75 (V1.76)

Post by Bdot on Mon Dec 30, 2013 3:19 am

Just need 2 Deer Sweaters to finish this event up, but still have a lot of flights left to the special destinations.

Bdot

Level : 50
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Items I Can Gift : Update 4/8: All-Inclusive Bracelet, bench, air conditioner, pearl earrings, cockpit glass, welder, Travel Guide, landing lamp, Radar, Sandbag, Fuel (20), powerful radio transmitter, Spaceship engine, textbook, Eau de Toilette, Fuel Supply, Jet Engine, Wide Angle Binoculars, Power Source, Solar Cell, Makeup, Smoke Detector, Spare Wire, Server Rack, Landing Gear, Flight Catering, Oscillating Beacon, Weather Display, Navigation Module, Transmitter, fuel hose, gyroscope, spare prop, deicer, TV Panels, Podium, Dryer, compass, blanket

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Re: Santa's Bad Day - V1.75 (V1.76)

Post by Pavolko on Mon Dec 30, 2013 4:02 am

Lucky you, I am short of one skate, got a tripple drop from ice rink, amazing how the random generator is working in this game. Nevertheless I will not accomplish the event prior all the flights are completed and it will take much much more time as the drop rate is rather low for gifts to all continents. Already 3 stars in South America, but only 10 flights to Euroasia, Africa and only one more to North America.

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PM please if you need any item from the list: Fuel Catalyst - Bath towel - Imprinter - Pearl earrings - Paint - Generator - Great shots - Landing Lamp - Dispatcher console - Handling line - Fuel (20) - Powerful Radio Transmitter - Spaceship engine - Glass display case - Filled candies - Fuel Supply - Aircraft tire - Calculator - Fuel Additives - Power Source - Spaceship launch console - Additional Radar - Perfume - Shredder - Spare Wire - Hull parts - Passenger seat - Oscillating Beacon - Packaging machine - Navigation Module - City model - Fuel Hose - Altimeter - Spare Propeller - Deicer - Air vent filter - Wireless compass - Centrifuge - Blanket - Attitude Indicato

Pavolko

Level : 50
Posts : 131
Location : CZ
Items I Can Gift : Fuel Catalyst - Bath towel - Imprinter - Pearl earrings - Paint - Generator - Great shots - Landing Lamp - Dispatcher console - Handling line - Fuel (20) - Powerful Radio Transmitter - Spaceship engine - Glass display case - Filled candies - Fuel Supply - Aircraft tire - Calculator - Fuel Additives - Power Source - Spaceship launch console - Additional Radar - Perfume - Shredder - Spare Wire - Hull parts - Passenger seat - Oscillating Beacon - Packaging machine - Navigation Module - City model - Fuel Hose - Altimeter - Spare Propeller - Deicer - Air vent filter - Wireless compass - Centrifuge - Blanket - Attitude Indicator

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Re: Santa's Bad Day - V1.75 (V1.76)

Post by kcnwa on Mon Dec 30, 2013 4:03 am

Spy Glass has been amazing. I've used 2 and got 10+ items needed for buildings with a fleet of 6 sleighs.

kcnwa

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Re: Santa's Bad Day - V1.75 (V1.76)

Post by parking_god on Wed Jan 01, 2014 2:42 am

If you've been hit by the max pop 'bug' that GI 'fixed' in the SBD update, and you decide to destroy some buildings to get back under the population limit, make sure you know exactly what your current population is! Due to GI's piss-poor combination of tiny font, cramped field size, and low contrast (really, GI? White numbers on a light blue background? You need to fire your UX people and hire new ones), I thought my population was 1800/1020. After I sent the tornado through and destroyed a shit-ton of buildings (really, I was having flashbacks to Sim City 2000), I discovered that my original population wasn't 1800/1020, it was *2800*/1020. So now, after destroying literally EVERY SINGLE BUILDING that I could A) rebuild*, and B) using only coins, I'm STILL at 1254.

Or maybe it's 2254, and I was originally at *3800*. I'm still not sure.

I am ashamed to admit that I have spent meatspace cash money to buy greens in the past, more than once. That is over. GI will never see another penny of my money.

tl;dr: If you're tearing buildings down to gain population headroom to build Christmas buildings, triple-check your actual population. Use a magnifying glass if you have to. Also, GI sucks like a 400-pound leech.

* Fortunately I noticed that the Brazilian houses are off the build menu before I tore them down. I would have missed the Brazilians, too - they're fun to party with and their women are stupendously hot.

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Re: Santa's Bad Day - V1.75 (V1.76)

Post by Pavolko on Wed Jan 01, 2014 4:54 am

Brazilian houses are bug according the correspondance of my wife and it should be fixed with the next update, hmm, they could either remove the quests or put back buildings. Let´s coss the coin and we will see

_________________________________________________
PM please if you need any item from the list: Fuel Catalyst - Bath towel - Imprinter - Pearl earrings - Paint - Generator - Great shots - Landing Lamp - Dispatcher console - Handling line - Fuel (20) - Powerful Radio Transmitter - Spaceship engine - Glass display case - Filled candies - Fuel Supply - Aircraft tire - Calculator - Fuel Additives - Power Source - Spaceship launch console - Additional Radar - Perfume - Shredder - Spare Wire - Hull parts - Passenger seat - Oscillating Beacon - Packaging machine - Navigation Module - City model - Fuel Hose - Altimeter - Spare Propeller - Deicer - Air vent filter - Wireless compass - Centrifuge - Blanket - Attitude Indicato

Pavolko

Level : 50
Posts : 131
Location : CZ
Items I Can Gift : Fuel Catalyst - Bath towel - Imprinter - Pearl earrings - Paint - Generator - Great shots - Landing Lamp - Dispatcher console - Handling line - Fuel (20) - Powerful Radio Transmitter - Spaceship engine - Glass display case - Filled candies - Fuel Supply - Aircraft tire - Calculator - Fuel Additives - Power Source - Spaceship launch console - Additional Radar - Perfume - Shredder - Spare Wire - Hull parts - Passenger seat - Oscillating Beacon - Packaging machine - Navigation Module - City model - Fuel Hose - Altimeter - Spare Propeller - Deicer - Air vent filter - Wireless compass - Centrifuge - Blanket - Attitude Indicator

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Re: Santa's Bad Day - V1.75 (V1.76)

Post by Simon Chan on Wed Jan 01, 2014 5:01 am

parking_god wrote:I thought my population was 1800/1020. After I sent the tornado through and destroyed a shit-ton of buildings (really, I was having flashbacks to Sim City 2000), I discovered that my original population wasn't 1800/1020, it was *2800*/1020. So now, after destroying literally EVERY SINGLE BUILDING that I could A) rebuild*, and B) using only coins, I'm STILL at 1254.

Or maybe it's 2254, and I was originally at *3800*.

Same here, I though my population was about 2400/1180, but actually was 3400/1180. Now my city is 2/3 empty!!!
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Simon Chan

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Re: Santa's Bad Day - V1.75 (V1.76)

Post by Pavolko on Fri Jan 03, 2014 9:37 am

Please could someone share with me what is the reward for this event this year? I have seen in some of my neighbors cities new strange white building, bigger than the ice palace and no tree. Should I understand it that the reward of the tree was only for the last year and this year another special building for increasing the population cap? I know I could not change it, but I am just curious and do not want to wait till Tuesday (want to finish all the flights to all destinations). Thanks a lot for an answer

_________________________________________________
PM please if you need any item from the list: Fuel Catalyst - Bath towel - Imprinter - Pearl earrings - Paint - Generator - Great shots - Landing Lamp - Dispatcher console - Handling line - Fuel (20) - Powerful Radio Transmitter - Spaceship engine - Glass display case - Filled candies - Fuel Supply - Aircraft tire - Calculator - Fuel Additives - Power Source - Spaceship launch console - Additional Radar - Perfume - Shredder - Spare Wire - Hull parts - Passenger seat - Oscillating Beacon - Packaging machine - Navigation Module - City model - Fuel Hose - Altimeter - Spare Propeller - Deicer - Air vent filter - Wireless compass - Centrifuge - Blanket - Attitude Indicato

Pavolko

Level : 50
Posts : 131
Location : CZ
Items I Can Gift : Fuel Catalyst - Bath towel - Imprinter - Pearl earrings - Paint - Generator - Great shots - Landing Lamp - Dispatcher console - Handling line - Fuel (20) - Powerful Radio Transmitter - Spaceship engine - Glass display case - Filled candies - Fuel Supply - Aircraft tire - Calculator - Fuel Additives - Power Source - Spaceship launch console - Additional Radar - Perfume - Shredder - Spare Wire - Hull parts - Passenger seat - Oscillating Beacon - Packaging machine - Navigation Module - City model - Fuel Hose - Altimeter - Spare Propeller - Deicer - Air vent filter - Wireless compass - Centrifuge - Blanket - Attitude Indicator

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Re: Santa's Bad Day - V1.75 (V1.76)

Post by kcnwa on Fri Jan 03, 2014 10:27 am

It's an Ice Hotel. Requires no special items to build. +20 population.

kcnwa

Level : 40
Posts : 55

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Re: Santa's Bad Day - V1.75 (V1.76)

Post by airtiggus on Fri Jan 03, 2014 11:06 pm

kcnwa wrote:Spy Glass has been amazing. I've used 2 and got 10+ items needed for buildings with a fleet of 6 sleighs.

I've used a Spyglass with awesome results from the Lapland flight (2 or 3 drops each flight! unseen of!), but no luck with the other destinations (Australia etc.) : obstinately nothing! Was I just unlucky, or is the spyglass of no use for getting those items required for the ice buildings (and christmas balls too)?

Has anyone tried with a Dice or SkyCaptain?

airtiggus

Level : 50
Posts : 37
Items I Can Gift : bath towel, great shots, lawnmower, airco, radar, handling line, spaceship engine, flight helmet, stapler, power source, amperemeter, laser cutter, cooling chamber, archive box, grinding machine, cockpit glass, jetengine, landing gear, gyroscope, chocolate candies, cognac, white-gold bracelet

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Re: Santa's Bad Day - V1.75 (V1.76)

Post by Pavolko on Fri Jan 03, 2014 11:16 pm

kcnwa wrote:It's an Ice Hotel. Requires no special items to build. +20 population.

Thanks a lot, I take it there is no tree. That is a big difference

Pavolko

Level : 50
Posts : 131
Location : CZ
Items I Can Gift : Fuel Catalyst - Bath towel - Imprinter - Pearl earrings - Paint - Generator - Great shots - Landing Lamp - Dispatcher console - Handling line - Fuel (20) - Powerful Radio Transmitter - Spaceship engine - Glass display case - Filled candies - Fuel Supply - Aircraft tire - Calculator - Fuel Additives - Power Source - Spaceship launch console - Additional Radar - Perfume - Shredder - Spare Wire - Hull parts - Passenger seat - Oscillating Beacon - Packaging machine - Navigation Module - City model - Fuel Hose - Altimeter - Spare Propeller - Deicer - Air vent filter - Wireless compass - Centrifuge - Blanket - Attitude Indicator

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Re: Santa's Bad Day - V1.75 (V1.76)

Post by kcnwa on Sat Jan 04, 2014 12:08 am

Nope no gift giving tree this year, just a dumb looking ice hotel Sad

kcnwa

Level : 40
Posts : 55

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Re: Santa's Bad Day - V1.75 (V1.76)

Post by drivefast99 on Sat Jan 04, 2014 5:54 am

airtiggus wrote:
I've used a Spyglass with awesome results from the Lapland flight (2 or 3 drops each flight! unseen of!), but no luck with the other destinations (Australia etc.) : obstinately nothing!  Was I just unlucky, or is the spyglass of no use for getting those items required for the ice buildings (and christmas balls too)?

Has anyone tried with a Dice or SkyCaptain?

My spyglass is just ending. I was able to finish everything for all the collections on df99 and everything except one mitten on df10. It did require a lot of extra passengers and fuel to finish flights early and resend. Luckily, I had plenty in reserve thanks to all the Fuel(20) from my friends Smile.

_________________________________________________
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drivefast99

Level : 70
Posts : 852
Location : NC, USA
Items I Can Gift : DF99: Fuel Catalyst, DND Sign, Imprinter, Chocolate Candies, Paint, Generator, Album, Landing Lamp, Dispatcher Console, Channel Bar, Fuel (20), Powerful Radio Transmitter, Spaceship Engine, Glass Display Case, Cognac, Fuel Supply, Aircraft Tire, Calculator, Fuel Additives, Insulation, Solar Cell, Additional Radar, White Gold Bracelet, Smoke Detector, Spare Wire, Hull Parts, Passenger Seat, Oscillating Beacon, Flight Catering, Cooling Chamber, Navigation Module, Archive Box, Fuel Hose, Altimeter, Spare Propeller, Deicer, Grinding Machine, Wireless Compass, Flatwork Ironer, Blanket, Attitude Indicator, Screw Press. df19: Fuel (3), Do Not Disturb Sign, ATM, Pearl Earrings, Cockpit Glass, Generator, Tour Review, Projector, Rope Block, Fuel (20) , Video Wall, Robot Tester, Glass Display Case, Eau De Toilette, Jet Engine, Wide Angle Binoculars, Power Source, Communication Antenna, White Gold Bracelet, Smoke Detector, Server Rack, Landing Gear, Defroster, Master Plan, Gyroscope, Controller, Arcade Machine, Flatwork Ironer, Calibration Module, Screw Press.

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Re: Santa's Bad Day - V1.75 (V1.76)

Post by parking_god on Sun Jan 05, 2014 2:50 pm

Does anybody know what extra items the Ice Palace needs for completion? I'd just as soon leave it in my building inventory for next year if it needs something I'm short on (e.g., Artificial Ice).

_________________________________________________
Still on sabbatical from the game.  Maybe back mid-December.
Need fuel?  Visit hangars of friends who also need fuel.  Win-win!
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parking_god

Level : 70/545/9
Posts : 461
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Re: Santa's Bad Day - V1.75 (V1.76)

Post by Canterbury on Mon Jan 06, 2014 8:01 am

parking_god wrote:Does anybody know what extra items the Ice Palace needs for completion?  I'd just as soon leave it in my building inventory for next year if it needs something I'm short on (e.g., Artificial Ice).

Ice Palace Requirements:

1* Liquid Nitrogen
1* Freezer          
2* Snowmaker    
1* Artificial Ice

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Canterbury

Level : 50, 232
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Location : NZ
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Re: Santa's Bad Day - V1.75 (V1.76)

Post by littleb on Mon Jan 06, 2014 7:36 pm

drivefast99 wrote:
airtiggus wrote:
I've used a Spyglass with awesome results from the Lapland flight (2 or 3 drops each flight! unseen of!), but no luck with the other destinations (Australia etc.) : obstinately nothing!  Was I just unlucky, or is the spyglass of no use for getting those items required for the ice buildings (and christmas balls too)?

Has anyone tried with a Dice or SkyCaptain?

My spyglass is just ending.  I was able to finish everything for all the collections on df99 and everything except one mitten on df10.  It did require a lot of extra passengers and fuel to finish flights early and resend.  Luckily, I had plenty in reserve thanks to all the Fuel(20) from my friends Smile.

Hi DF99,

Did you have the same observation as airtiggus in terms of the other destinations? I have used Spyglass to get a few "gifts" to the other destinations from Lapland, but not sure if I should use Spyglass again to improve drop rate of other destinations.

Thanks,
littleb

_________________________________________________
GameName: littleb
FriendCode: 04ey1tgr (old ackqkz6)

**Primary**: Fuel20/Pax10
*Secondary*: Duty Free, Lollipop, Ear Plugs, Landing Lamp
Updated Feb 19
** I no longer need any other flight items.

Please PM me if you need any items or add me
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- Send-in-return: L7 [?], Level 8 [VOIP Phone, Router, Demodulator], MCC-3 [Offset Gregorian Antenna], L9 [Energy-Saving Lamp, Information Sign, Coffee Machine], L10 [Protractor, Document Detector, Paper Cutter], Repair6 [Calibration Module], Reserved Hanger [Wheel Block, Safety Cone, Machine Oil]

littleb

Level : 61
Posts : 650
Items I Can Gift : Fuel(20), Fuel Catalyst, Do Not Disturb Sign, ATM, Pearl Earrings, Paint, Generator, Album, Landing Lamp, Projector, Channel Bar, Powerful Radio Transmitter, Laser Level, Flight Helmet, Cognac, Fuel Supply, Jet Engine, Stapler, Fuel Additives, Power Source, Communication Antenna, Additional Radar, White Gold Bracelet, Amperemeter, Spare Wire, Laser Cutter, Landing Gear, Oscillating Beacon, Flight Catering, Cooling Chamber, Navigation Module, Archive Box, Fuel Hose, Altimeter, Spare Propeller, Deicer, Grinding Machine, Wireless Compass, Dryer, Blanket, Attitude Indicator, Energy-Saving Lamp, Document Detector, Protractor, Calibration Module, Screw Press, Earplugs, Fruit Lollipop; Can send-in-return: Level 7 [Fax Machine, ?], Level 8 [VOIP Phone, Router, Demodulator], MCC-3 [Offset Gregorian (Parabolic) Antenna], L9 [Energy-Saving Lamp, Information Sign, Coffee Machine], L10 [Protractor, Document Detector, Paper Cutter], Repair6 [Calibration Module], Reserved Hanger [Wheel Block, Safety Cone, Machine Oil]

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Re: Santa's Bad Day - V1.75 (V1.76)

Post by drivefast99 on Tue Jan 07, 2014 12:26 am

littleb wrote:

Hi DF99,

Did you have the same observation as airtiggus in terms of the other destinations?  I have used Spyglass to get a few "gifts" to the other destinations from Lapland, but not sure if I should use Spyglass again to improve drop rate of other destinations.

Thanks,
littleb

For me, it seemed the drop rate improved for all the Christmas destinations. I received all the Christmas balls and some of the items needed to complete buildings. My non-Christmas destinations didn't seem to improve any (I was hoping to get a flower or 2 from Amsterdam but no luck).

_________________________________________________
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drivefast99

Level : 70
Posts : 852
Location : NC, USA
Items I Can Gift : DF99: Fuel Catalyst, DND Sign, Imprinter, Chocolate Candies, Paint, Generator, Album, Landing Lamp, Dispatcher Console, Channel Bar, Fuel (20), Powerful Radio Transmitter, Spaceship Engine, Glass Display Case, Cognac, Fuel Supply, Aircraft Tire, Calculator, Fuel Additives, Insulation, Solar Cell, Additional Radar, White Gold Bracelet, Smoke Detector, Spare Wire, Hull Parts, Passenger Seat, Oscillating Beacon, Flight Catering, Cooling Chamber, Navigation Module, Archive Box, Fuel Hose, Altimeter, Spare Propeller, Deicer, Grinding Machine, Wireless Compass, Flatwork Ironer, Blanket, Attitude Indicator, Screw Press. df19: Fuel (3), Do Not Disturb Sign, ATM, Pearl Earrings, Cockpit Glass, Generator, Tour Review, Projector, Rope Block, Fuel (20) , Video Wall, Robot Tester, Glass Display Case, Eau De Toilette, Jet Engine, Wide Angle Binoculars, Power Source, Communication Antenna, White Gold Bracelet, Smoke Detector, Server Rack, Landing Gear, Defroster, Master Plan, Gyroscope, Controller, Arcade Machine, Flatwork Ironer, Calibration Module, Screw Press.

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Re: Santa's Bad Day - V1.75 (V1.76)

Post by airtiggus on Tue Jan 07, 2014 9:57 pm

littleb wrote:

Did you have the same observation as airtiggus in terms of the other destinations?  I have used Spyglass to get a few "gifts" to the other destinations from Lapland, but not sure if I should use Spyglass again to improve drop rate of other destinations.

Thanks,
littleb

Actually I realised that it gets worse without the Spyglass (that time I had 0 drop out of maybe 5 flights... later I got at least something, and more flights without Spyglass brought really nothing). So to make it short, the drop rates from Australia, Eurasia etc. is really crap, and a little less crap with Spyglass (I think somewhere around 10%).

In the end, I got all I needed (to build a skating ring and few spare items) with 3 spyglasses and lots of extra fuel (flew about 15 times to each of those destinations, got 9 items total, most of the flights were with Spyglass)

airtiggus

Level : 50
Posts : 37
Items I Can Gift : bath towel, great shots, lawnmower, airco, radar, handling line, spaceship engine, flight helmet, stapler, power source, amperemeter, laser cutter, cooling chamber, archive box, grinding machine, cockpit glass, jetengine, landing gear, gyroscope, chocolate candies, cognac, white-gold bracelet

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Re: Santa's Bad Day - V1.75 (V1.76)

Post by drivefast99 on Thu Jan 09, 2014 3:19 am

WHAT!!!... This event had 3+ hours left then vanished from my game  Evil or Very Mad ... I hate GI...

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drivefast99

Level : 70
Posts : 852
Location : NC, USA
Items I Can Gift : DF99: Fuel Catalyst, DND Sign, Imprinter, Chocolate Candies, Paint, Generator, Album, Landing Lamp, Dispatcher Console, Channel Bar, Fuel (20), Powerful Radio Transmitter, Spaceship Engine, Glass Display Case, Cognac, Fuel Supply, Aircraft Tire, Calculator, Fuel Additives, Insulation, Solar Cell, Additional Radar, White Gold Bracelet, Smoke Detector, Spare Wire, Hull Parts, Passenger Seat, Oscillating Beacon, Flight Catering, Cooling Chamber, Navigation Module, Archive Box, Fuel Hose, Altimeter, Spare Propeller, Deicer, Grinding Machine, Wireless Compass, Flatwork Ironer, Blanket, Attitude Indicator, Screw Press. df19: Fuel (3), Do Not Disturb Sign, ATM, Pearl Earrings, Cockpit Glass, Generator, Tour Review, Projector, Rope Block, Fuel (20) , Video Wall, Robot Tester, Glass Display Case, Eau De Toilette, Jet Engine, Wide Angle Binoculars, Power Source, Communication Antenna, White Gold Bracelet, Smoke Detector, Server Rack, Landing Gear, Defroster, Master Plan, Gyroscope, Controller, Arcade Machine, Flatwork Ironer, Calibration Module, Screw Press.

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Re: Santa's Bad Day - V1.75 (V1.76)

Post by skinnyb37 on Thu Jan 09, 2014 4:28 am

drivefast99 wrote:WHAT!!!...  This event had 3+ hours left then vanished from my game  Evil or Very Mad ... I hate GI...

Happened to me too!!!!!!!!!!!!! I was visiting neighbors and getting lanterns...went to a neighbor and no elves...tried a couple more and the same. Went back to my airport and the event was over...I had over 3 hours!!!!!! All I needed was one stupid refrigerator to finish the event...GI SUCKS!!!!!!!!!!!!!!!!!!!!!!!!!

_________________________________________________
Items skinnyb37 can send: Fuel Cat, D/N dist sign, comp, choc cand, cockpit glass, welder, album, land lamp, copy mach, handling line, pass (10), pwrfl rad trans, video wall, laser lvl, flt goggles, cognac, fuel supp, jet eng, stapler, fuel add, pwr source, comm antenna, add'l radar, W/G bracelet, Cash Counter, Spare Wire, Lining Plate, Land Gear, Osc Beac, Flt Catering, Packaging Machine, Nav Module, City Model, Fuel Hose, Gyroscope, Spare Prop, Deicer, Grind Mach, X-Ray Scanner, Podium, Laser Rangefinder, Wireless Compass, Flatwork Ironer, Blanket, Att Indicator
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skinnyb37

Level : 50 / 153 stars, 9 hearts
Posts : 224
Location : VT, USA
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Re: Santa's Bad Day - V1.75 (V1.76)

Post by drivefast99 on Thu Jan 09, 2014 4:32 am

I put in a ticket with GI and they closed it immediately and said the mayor decreed a population change blah, blah, blah...

What does that have to do with ending an event early?? I hate GI....

_________________________________________________
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drivefast99

Level : 70
Posts : 852
Location : NC, USA
Items I Can Gift : DF99: Fuel Catalyst, DND Sign, Imprinter, Chocolate Candies, Paint, Generator, Album, Landing Lamp, Dispatcher Console, Channel Bar, Fuel (20), Powerful Radio Transmitter, Spaceship Engine, Glass Display Case, Cognac, Fuel Supply, Aircraft Tire, Calculator, Fuel Additives, Insulation, Solar Cell, Additional Radar, White Gold Bracelet, Smoke Detector, Spare Wire, Hull Parts, Passenger Seat, Oscillating Beacon, Flight Catering, Cooling Chamber, Navigation Module, Archive Box, Fuel Hose, Altimeter, Spare Propeller, Deicer, Grinding Machine, Wireless Compass, Flatwork Ironer, Blanket, Attitude Indicator, Screw Press. df19: Fuel (3), Do Not Disturb Sign, ATM, Pearl Earrings, Cockpit Glass, Generator, Tour Review, Projector, Rope Block, Fuel (20) , Video Wall, Robot Tester, Glass Display Case, Eau De Toilette, Jet Engine, Wide Angle Binoculars, Power Source, Communication Antenna, White Gold Bracelet, Smoke Detector, Server Rack, Landing Gear, Defroster, Master Plan, Gyroscope, Controller, Arcade Machine, Flatwork Ironer, Calibration Module, Screw Press.

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Re: Santa's Bad Day - V1.75 (V1.76)

Post by Erasmus on Thu Jan 09, 2014 4:46 am

Same here. I had 25 ice castles waiting to complete. I wanted to wait till the last minute so I could get as much stars as possible.

No Ice Hotel for me, and I actually finished this mission two weeks ago. Sad

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Erasmus

Level : 40 (163 Stars)
Posts : 27
Location : The Netherlands

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Re: Santa's Bad Day - V1.75 (V1.76)

Post by ayonatan on Thu Jan 09, 2014 5:01 am

It's crazy. It's totally nightmare for me. Trying to optimize flight to get star and collecting collectibke item because believe with the game timeline and...........WTF, they close the quest earlier. Same with the other, doesn't get the ice hotel. Actually I finished the quest 3 days ago and believe with GI timeline. Just considering to quit from this game.

_________________________________________________
Profile Name: ayonatan
Friend Code: a9kl2vw

Items Needed:
Fuel and Flights Items is welcome

Items I can Gift:
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ayonatan

Level : 45
Posts : 78
Age : 37
Location : Jakarta, Indonesia
Items I Can Gift : Fuel Catalyst, Do Not Disturb Sign, Bench, Bench, ATM, Chocolate Candies, Cockpit Glass, Welder, Album, Landing Lamp, Projector, Chanel Bar, Passanger, Powerful Radio Transmiter, Assembly Robot, POS Terminal, Eau de Toillete, Fuel Supply, Jet Engine, Whiteboard, Fuel Additive, Insulation, Solar Cell, Additional radar, Make Up, Cash Counter, Spare Wire, Lining Plate, Landing Gear, Oscillating Beacon, Flight Catering, Defroster, Nav Module, Master Plan, Gyroscope, Propeler, Deicer, Controller, Fax

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Re: Santa's Bad Day - V1.75 (V1.76)

Post by skinnyb37 on Thu Jan 09, 2014 8:29 am

dang, erasmus and ayonatan, that's so frustrating!!! This game makes me want to quit but I enjoy the community on this forum so will stick it out a little longer...I hold out hope that GI will get their crap together but seems like every release is a new bug...grrrr

_________________________________________________
Items skinnyb37 can send: Fuel Cat, D/N dist sign, comp, choc cand, cockpit glass, welder, album, land lamp, copy mach, handling line, pass (10), pwrfl rad trans, video wall, laser lvl, flt goggles, cognac, fuel supp, jet eng, stapler, fuel add, pwr source, comm antenna, add'l radar, W/G bracelet, Cash Counter, Spare Wire, Lining Plate, Land Gear, Osc Beac, Flt Catering, Packaging Machine, Nav Module, City Model, Fuel Hose, Gyroscope, Spare Prop, Deicer, Grind Mach, X-Ray Scanner, Podium, Laser Rangefinder, Wireless Compass, Flatwork Ironer, Blanket, Att Indicator
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skinnyb37

Level : 50 / 153 stars, 9 hearts
Posts : 224
Location : VT, USA
Items I Can Gift : Please see signature

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Re: Santa's Bad Day - V1.75 (V1.76)

Post by drivefast99 on Thu Jan 09, 2014 8:48 am

skinnyb37 wrote:This game makes me want to quit but I enjoy the community on this forum so will stick it out a little longer...I hold out hope that GI will get their crap together but seems like every release is a new bug...grrrr

Ditto... although GI will NOT get their crap together.  Seems like all of their games play very well for beginners but as you advance the bugs and other things start to appear.  It's like they don't want to keep any seasoned players.

I played Mystery Manor for 1 1/2 years... each release became more complicated and broke some basic functionality.  Next release would fix it but break something else.  Finally I just gave up.  Swore I'd never play another GI game then my son got me started on this one...  Idea - it's better but still the same old crap.

Been playing some on Tribez too, and again, the senior players complain of the same crap.  Impossible quests, broken functionality, etc.    

Games should be fun.  When the frustration exceeds the fun, then it's time to do something else.  Was almost there back in the summer with the greens fiasco, now I'm almost there again.

_________________________________________________
Please PM me if you need something.  Please PM me if adding me as a friend - otherwise, I will not confirm.

Items I can gift in return: 
Motion Sensor, 3D Printer, Patrol Drone, Parking Meter, Walkie Talkie, Vivaldi antenna, Riveter, Wheel Block, Loader, Document Detector, Paper Cutter, Protractor.

Launch Rules: If you see my launch, feel free to join and take any place.
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drivefast99

Level : 70
Posts : 852
Location : NC, USA
Items I Can Gift : DF99: Fuel Catalyst, DND Sign, Imprinter, Chocolate Candies, Paint, Generator, Album, Landing Lamp, Dispatcher Console, Channel Bar, Fuel (20), Powerful Radio Transmitter, Spaceship Engine, Glass Display Case, Cognac, Fuel Supply, Aircraft Tire, Calculator, Fuel Additives, Insulation, Solar Cell, Additional Radar, White Gold Bracelet, Smoke Detector, Spare Wire, Hull Parts, Passenger Seat, Oscillating Beacon, Flight Catering, Cooling Chamber, Navigation Module, Archive Box, Fuel Hose, Altimeter, Spare Propeller, Deicer, Grinding Machine, Wireless Compass, Flatwork Ironer, Blanket, Attitude Indicator, Screw Press. df19: Fuel (3), Do Not Disturb Sign, ATM, Pearl Earrings, Cockpit Glass, Generator, Tour Review, Projector, Rope Block, Fuel (20) , Video Wall, Robot Tester, Glass Display Case, Eau De Toilette, Jet Engine, Wide Angle Binoculars, Power Source, Communication Antenna, White Gold Bracelet, Smoke Detector, Server Rack, Landing Gear, Defroster, Master Plan, Gyroscope, Controller, Arcade Machine, Flatwork Ironer, Calibration Module, Screw Press.

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Re: Santa's Bad Day - V1.75 (V1.76)

Post by Nidoking on Thu Jan 09, 2014 11:02 am

Typical GI. Luckily I finished the quest earlier.
Although there might be a way to finish it: if you turn your wifi off and go a couple of days back (like 3 or so) the quest might still exist!
You can finish the quest like this (time travelling is only registered through your wifi).
If you turn your wifi back on when the actual time is correct, you can just continue playing whitout having to wait!
Hope it works!

Nidoking

Level : 40
Posts : 53
Age : 24
Location : Belgium

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Re: Santa's Bad Day - V1.75 (V1.76)

Post by SannSunn on Thu Jan 09, 2014 7:31 pm

Nidoking wrote:Typical GI. Luckily I finished the quest earlier.
Although there might be a way to finish it: if you turn your wifi off and go a couple of days back (like 3 or so) the quest might still exist!
You can finish the quest like this (time travelling is only registered through your wifi).
If you turn your wifi back on when the actual time is correct, you can just continue playing whitout having to wait!
Hope it works!

Doesn't work, the quest doesn't appear again, but thanks for the tip!

When I set my date back to the 6th of January I got the error I couldn't collect because I'm a time traveler (although I turned my wifi off).
Now when I'm back at real time (9th January), I don't get the error anymore, but all the buildings gave money, and all my planes all returned as well. So I guess the wifi-trick does work in a certain way, but not for the quest to return.

_________________________________________________
Please skip my game with gifting, I left the game for a while. I might be back so please don't delete my game. Thanks for your help! (March 24th, 2016)


If you add me as a neighbor, please send me a PM so I know you're from the forum.
If you need me to send something in return (because I cant gift it anymore), please send me a PM.

To visit I have:

2 Planetarium - Training center - Astronaut academy - Mission Control Center lv3 - Launch Pad 1&2&3 - 6 Research Lab -  4 Rocket Park - 4 Space Travel Monument - 2 Alien Legacy

Check my posts at the weekly swapping thread (Cross platform) to see what I need most and what I can gift.


- In-game-name is for non-forum neighbors -

Thank you all for your help!

Alliance: SST4 (Izabelka81, CarlosfromNYC, R3d_F1v3, Drivefast99)
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SannSunn

Level : 60 (312 stars)
Posts : 717
Age : 31
Location : Netherlands (CET)
Items I Can Gift : (All the usual flight items) Pax5 - Fuel20 - Shampoo - ATM - Single malt whiskey - Paint - Generator - Tour review - Projector - Rope block - Video wall - Laser level - Flight helmet - Eau de Toilette - Jet Engine - Stapler - Power source - Spaceship launch console - Make-up - Amperemeter - Laser cutter - Landing gear - Cooling chamber - Archivebox - Altimeter - Controller - Flatwork ironer - Crucible. Able to send in return (ONLY after PM): Lvl7: Mayor's portrait, Beverage cooler, Monitor - Lvl8: Podium, X-Ray scanner, Laser rangefinder - Lvl9: Postal drone, Turnstile, Infrared camera - Lvl10: Explosives Detector, Laminator, Drawing Board - MCC lvl3: Offset Gregorian Antenna - Repair base lvl6: Riveter - Reserve hangar lvl1: Wheel block, lvl2: Fluorescent Lamp, Lvl3: Machine Oil

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Re: Santa's Bad Day - V1.75 (V1.76)

Post by airbuscity on Thu Jan 09, 2014 9:41 pm

Sorry if this is a dumb question but now that the quest is over what can you do with the jet-sleighs, santa hangers & ice runways? The event destinations are gone now so is there any point keeping these at all (i.e. for next year, etc) or should they just be deleted? Same question with unfinished quest buildings too - I've a skating rink and igloo that I now can't get the items needed to complete (and no I'm not going to buy them with greenies!!)?

This was the first quest I've had a serious go at and expected I'd have half a chance to finish until I was hamstrung by the stupid population limit issue  Evil or Very Mad . . . not impressed with GI, that's for sure
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Re: Santa's Bad Day - V1.75 (V1.76)

Post by Nidoking on Thu Jan 09, 2014 10:17 pm

SannSunn wrote:
Nidoking wrote:Typical GI. Luckily I finished the quest earlier.
Although there might be a way to finish it: if you turn your wifi off and go a couple of days back (like 3 or so) the quest might still exist!
You can finish the quest like this (time travelling is only registered through your wifi).
If you turn your wifi back on when the actual time is correct, you can just continue playing whitout having to wait!
Hope it works!

Doesn't work, the quest doesn't appear again, but thanks for the tip!

When I set my date back to the 6th of January I got the error I couldn't collect because I'm a time traveler (although I turned my wifi off).
Now when I'm back at real time (9th January), I don't get the error anymore, but all the buildings gave money, and all my planes all returned as well. So I guess the wifi-trick does work in a certain way, but not for the quest to return.

Aah, that's too bad. This trick works for me whitout major difficulties though. Looking forward too the next GI screw-up!

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Re: Santa's Bad Day - V1.75 (V1.76)

Post by Nidoking on Thu Jan 09, 2014 10:45 pm

airbuscity wrote:Sorry if this is a dumb question but now that the quest is over what can you do with the jet-sleighs, santa hangers & ice runways? The event destinations are gone now so is there any point keeping these at all (i.e. for next year, etc) or should they just be deleted? Same question with unfinished quest buildings too - I've a skating rink and igloo that I now can't get the items needed to complete (and no I'm not going to buy them with greenies!!)?

This was the first quest I've had a serious go at and expected I'd have half a chance to finish until I was hamstrung by the stupid population limit issue  Evil or Very Mad . . . not impressed with GI, that's for sure

Good question: in my opinion you should certainly sell the runways, the santa hangars and the sleighs. You're not using them for at least a year and you'll be able to put other hangars there. Normally it will be (very) easy to build the santa-hangars next year (if GI doesn't do a major screw-up) as you have greatly advanced in the game. Perhaps you have some sleighs in your inventory (so not in a hangar). Keep those! They still can be useful for next year without taking space now.
The only reason to keep the runway and santa-hangars would be the view of your city (i.e. you try to have at least 1 building of each, but I don't think that's your main goal).
I would delete unfinished buildings too, they take space and population. Buying them with greens is very expensive and not recommended. I thought the iglo didn't need extra items (check this please) and if it doesn't I would build it. If you have the Santa cabine (don't know if it is the right translation) you should also build it (doesn't need extra items).

The next quest will probably be the valentine quest (I think it will spawn around begin february) and if I remember correctly this one will be easier.

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Re: Santa's Bad Day - V1.75 (V1.76)

Post by skinnyb37 on Fri Jan 10, 2014 12:54 am

airbuscity wrote:Sorry if this is a dumb question but now that the quest is over what can you do with the jet-sleighs, santa hangers & ice runways? The event destinations are gone now so is there any point keeping these at all (i.e. for next year, etc) or should they just be deleted? Same question with unfinished quest buildings too - I've a skating rink and igloo that I now can't get the items needed to complete (and no I'm not going to buy them with greenies!!)?

This was the first quest I've had a serious go at and expected I'd have half a chance to finish until I was hamstrung by the stupid population limit issue  Evil or Very Mad . . . not impressed with GI, that's for sure

Agree with nidoking (mostly). You can get rid of the hangers and runways, but I wouldn't if space isn't a concern (they don't cost you any population, I don't think). As far as the unfinished buildings...well, it depends on whether you think you can get those again next quest. I plan to keep mine even though they are useless for a year (and cost population), but that's cause I had a very tough time collecting a couple of them. If you have some in storage then no big deal.

Sorry you had such a bad experience!!! This quest is the most frustrating one I've done (well, except maybe the Easter one). Most of the others seem to be easier but maybe I've just been lucky. But this is twice I haven't been able to complete the Santa one (although I did have to start my game over last year, so I didn't have the leftovers from the previous Santa event).

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Re: Santa's Bad Day - V1.75 (V1.76)

Post by drivefast99 on Fri Jan 10, 2014 1:27 am

airbuscity wrote:Sorry if this is a dumb question but now that the quest is over what can you do with the jet-sleighs, santa hangers & ice runways? The event destinations are gone now so is there any point keeping these at all (i.e. for next year, etc) or should they just be deleted? Same question with unfinished quest buildings too - I've a skating rink and igloo that I now can't get the items needed to complete (and no I'm not going to buy them with greenies!!)?

This was the first quest I've had a serious go at and expected I'd have half a chance to finish until I was hamstrung by the stupid population limit issue  Evil or Very Mad . . . not impressed with GI, that's for sure

I have plenty of space so I'm moving my runway and hangars to a dark corner and keeping them. The hangars required build items and I don't want to go through that again. I may sell the sleighs since I have plenty in inventory.

The ice rink I couldn't complete, I sold. I have another in inventory for next year. The uncompleted units don't take up population so if you don't need the space you can leave them. I'm keeping the Christmas shops because they cost greens to replace.

Do any of the Christmas items still give gifts? I would keep any that do.

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Re: Santa's Bad Day - V1.75 (V1.76)

Post by SannSunn on Fri Jan 10, 2014 4:01 am

I'm keeping all, since indeed the hangars required a lot off items. Maybe I will delete the runways, when I need the space.
I will delete my unfinished buildings, but keep the other ones as long as I don't need the space.
Santa's house indeed requires no items, the igloo does. The Christmas shops were bought with greens, so i will keep those as well. They don't drop gifts anymore, none of the Christmas buildings.
So as long as you don't really need the space and the earnings are ok (passengers, or cash) I would advice you to keep them for next year, so you have an advantage.

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Re: Santa's Bad Day - V1.75 (V1.76)

Post by iamice on Fri Jan 10, 2014 4:25 am

Be careful if you keep too many building, you may auto complete the quest next year so don't have any chance to get all stars from the flight.

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Re: Santa's Bad Day - V1.75 (V1.76)

Post by Canterbury on Fri Jan 10, 2014 6:04 am

I've deleted all flight items from my airport.  Still have 18 sleds stored. Only need to rebuild hangers and due to the pathetic drop rates having more than 2 hangers is redundant. 0.5% chance I'll be playing this game in 12 months.
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Re: Santa's Bad Day - V1.75 (V1.76)

Post by Brintal on Fri Jan 10, 2014 2:22 pm

I'm not sure what I'll keep. Unfinished buildings will probably be sold, as I have spares sitting in the warehouse. Due to me deleting half my buildings to buy the gift shops, I have plenty of space now so the hangars and the ice runway are a non issue.

It really is sad that GI used Christmas to roll out these changes. I've played this game for a couple years and had to restart a couple times. I've never completed the Christmas one and was all amped up for this years event.

Its stupid I know, but I can't get past the scrooge-like decision of their move. It took what should have been an awesome and fun event and turned it intk something terribly frustrating and disappointing. Just a huge letdown.

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Re: Santa's Bad Day - V1.75 (V1.76)

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